#ifndef __IBILLBOARDMESH_H__
#define __IBILLBOARDMESH_H__

#include <export.h>
#include <gfx/imesh.h>

struct ceVector2f;

/**
 * \addtogroup graphics
 * @{
 */
/**
 * @brief Interface of a 2D mesh pointing towards the camera.
 */
struct CE_API iBillboardMesh : public iMesh
{

  virtual void SetSize (const ceVector2f& size) = 0;

};

/** @} */

#endif /* !__IBILLBOARDMESH_H__ */
